Legion Of The Damned

squad, report...

...commander.....orks.....(bolter fire)......winning....battle..not..going......(static on speaker)...it..back......(ork's screams)....strange..marines appered......beating.....back....orks.....we...(static)...can't...make..it..back.....(bolter fire)......

report.

......

report.

REPORT!

......

Transmission End

In issue 228 of White Dwarf, Games Workshop published the rules for The Legion Of The Damned's tactical squads. I like the Legion because they are even more powerful then normal Space Marines and I like their mysteriousnes. I have a Legion tactical squad which I use in my Iron Angels army.

Here are the rules for the Legion of the Damned.I got these rules off of the internet so they may be or may not be right, although they do seem right to me.

A Space Marine army may include a single Legion of the Damned squad as an Elites choice.

0-1 SQUAD: LEGION OF THE DAMNED

Points 20 WS BS S T W I A Ld Sv

Marine 5 4 4 4 1 5 1 8 3+

Squad: The squad consists of between 5 and 10 Legion of the Damned Space Marines.

Weapons: Bolters. Any model may replace their boltgun with a bolt pistol and close combat weapon at no extra points cost.

Options: One model in the squad may be armed with one of the following weapons: heavy bolter at +5 points; missile launcher at +10 points; or a lascannon at +15 points. In addition one Space Marine in the squad may be armed with one of the following weapons: flamer at +6 pts; meltagun at +10 points; plasma gun at +6 points. The entire squad may be given frag grenades at an additional cost of +1 point per model and krak grenades at an additional cost of +2 points per model.

SPECIAL RULES

Apparitions: The Legion of the Damned appear from nowhere, completely unheralded. In every battle they use the special Deep Strike deployment rules, even if the mission does not normally allow troops to Deep Strike. At the end of every Space Marine turn after the Legion of Damned arrive, roll a D6. On a roll of a 1, the Legion of the Damned disappear as eerily as they came - remove the models from the table immediately - victory points are earnt according to their strength when they disappear (if only half of them are left, your opponent scores halt the unit's points value in victory points, etc).

The Legion of the Damned may not be joined by an independent character, they always fight alone.

Fearless: It is debatable whether the Legion of the Damned are truly alive and have any real minds. Legion of the Damned automatically pass any Leadership-based tests, including Morale checks, that they are required to make.

Terrifying: Any unit which loses an assault whilst fighting the Legion of the Damned suffers an additional -1 modifier to its Leadership for the subsequent Morale check

A good tactic to use when using the Legion of the Damned is to get them in to close combat, give them bolt pistols and close combat weapons, or to give them bolters and shoot with your other tactical squads.

E-mail me, Brad, by clicking here.